| 23) How do you unload the GUI map?[/b]
a. We can use GUI_close to unload a specific GUI
Map file or else we call use GUI_close_all command to unload all the GUI Map
files loaded in the memory. Syntax: [/b]GUI_close(<file_name>); or GUI_close_all;[/i] [/b] 24) What actually happens when you load GUI map?[/b]
a. When we load a GUI Map file, the
information about the windows and the objects with their logical names and
physical description are loaded into memory. So when the WinRunner executes a
script on a particular window, it can identify the objects using this
information loaded in the memory. |